Importing a Desired Base Look

You can import up to 16 3D LUT files, created on a computer or other device, as a base look from a memory card or cloud service.

  • File format: CUBE file (*.cube) for a 17-grid or 33-grid 3D LUT created using Catalyst Browse or RAW Viewer.
  • Input color gamut/Gamma: S-Gamut3.Cine/S-Log3 or S-Gamut3/S-Log3

Importing from a memory card

You can import a 3D LUT file from a memory card.

  1. On the computer or other device, save the 3D LUT file in the specified folder on the memory card.

    Memory card Folder path
    SDXC /PRIVATE/SONY/PRO/LUT/
    CFexpress Type A /SONY/PRO/LUT/
  2. Insert the memory card on which 3D LUT files are saved into CFexpress Type A/SD card slot (B).
  3. Execute [Paint/Look] – [Base Look] – [Import from Media(B)] in the full menu.
  4. Select an import destination.
  5. Select a 3D LUT file to import.

    Follow the on-screen instructions. The unit handles a 3D LUT file as a base look.

  6. Select the imported 3D LUT file using [Paint/Look] – [Base Look] – [Select] in the full menu.
  7. Set [Paint/Look] – [Base Look] – [Input] and [Output] in the full menu to match the attributes of the imported 3D LUT file.

Importing from a cloud service

You can import a 3D LUT file from a cloud service.

  1. Connect to the unit from the “Creators' App for enterprise” smartphone application.
  2. Execute [Paint/Look] – [Base Look] – [Import from Cloud(Private)]/[Import from Cloud(Share)] in the full menu.
  3. Select an import destination.
  4. Select a 3D LUT file to import.

    Follow the on-screen instructions. The unit handles a 3D LUT file as a base look.

  5. Select the imported 3D LUT file using [Paint/Look] – [Base Look] – [Select] in the full menu.
  6. Set [Paint/Look] – [Base Look] – [Input] and [Output] in the full menu to match the attributes of the imported 3D LUT file.

Adjusting for underexposure

If there is a tendency for underexposure when auto exposure is selected when using an imported base look, adjust [Paint/Look] – [Base Look] – [AE Level Offset] in the full menu.

Note

  • Just importing a 3D LUT file does not affect the image. Load the imported 3D LUT file using [Paint/Look] – [Base Look] – [Select] in the full menu.
  • If [Input] is not set correctly, the proper look will not be obtained.
  • The [Input]/[Output]/[AE Level Offset] menu item settings are applied to the base look selected using [Select]. If multiple 3D LUT files are imported, select [Select] for each 3D LUT file, and configure [Input]/[Output]/[AE Level Offset] individually for each file.
  • The configured [Input]/[Output]/[AE Level Offset] settings are saved for each 3D LUT file.
  • The base look/LUT selection options for imported 3D LUT files are common to [SDR(BT.709)]/[HDR(HLG)]/log shooting mode, but color gamut and gamma conversion are not performed according to these modes.
  • 3D LUT files are not deleted when [Maintenance] – [All Reset] – [Reset] is executed in the full menu.
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